Toiro
(Japacult)
1
Hello.
When choosing B_Hero_ShooterMannequin as the pawn class in HeroData asset, then “weak spot” collision will occur in the game start.
Changing the character appearance in B_PickRandomCharacter, then how can I change the collision?
What file generates the collision?
I would be grateful for your advice.
Thank you very much.
Toiro
(Japacult)
2
Solved.
LyraPawnComponent_CharacterParts → UPhysicsAsset
I changed this asset by cpp file, then I could have modified the collision.
system
(system)
Closed
3
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