How to change the texture on a shadow to replicate this effect?

I’m trying to make this effect: Textured Shadows Trick in Unreal Engine - Tom Looman
But it doesn’t seem to be working with unreal engine 5
Does anyone have an idea of how to make a similar effect with unreal engine 5.2?
When I do this material I get this error message:

I may be incorrect, but as I recall that approach hasn’t worked for quite a while.

Luckily for you this feature has actually been implemented already by @Envieous in their cel shader: [UE5] Anime/Toon Shading Model

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