So recently we started using virtual textures in a project. But we have discovered that they are caching in a DerivedDataCache inside of the project folder rather than the location set in Editor Preferences.
Firstly, I don’t see why anyone would want this committed to source control as it’s generated data so why is it even there?
Secondly, where can I change a setting to relocate this separate DerivedDataCache folder with just VT in it?
My editor preferences already have a custom DerivedDataCache folder path but that’s being ignored for these virtual textures.
Thanks in advance.