How to change Param2D texture in Material through Blueprint?

I am trying to achieve several 2D dynamic UI blend.

It should take effect as picture blend in Photoshop as color filtering like this:
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I think a dynamic material instance should help.But it seems I can’t change Param2D in Blueprint.

I wonder if there is a node to change dynamic material instance’s Param2D texture as follow?

image

This node can’t set texture parameter.
I have found Set texture parameter value.It didn’t appear until I search “param” in English.