So what I’m trying to do is to make a pattern follow one direction on a cube just like professionally painted red arrows.
But when I plug the texture into world aligned texture node what I get is shown on the image above. The left and the left-back sides are going in one direction, and the right and the right-back sides are going in opposite direction.
Just for the record of what i did to material.
I’ve tried looking inside the world aligned node but was not able to figure out how to orient individual sides, just the individual axes.
I’m assuming the answer is probably simple even for a monkey, and I’m just to dumb to properly formulate question in search
Would be awesome if anyone could help.