Hello, when I try to add a new class to my project the Editor suggests me the same location for .h and .cpp file. I’d rather change that to Private/Public or Header/Source (whatever) but I don’t know how.
Hello yateam,
Do the following:
- Close ue4 editor and visual Studio
- Navigate to source/YourProject folder
- Create Private and Public folders
- Move cpp files into private folder and h files into public folders.
- Right click your uproject file
- Select generate visual Studio solution files
- Recompile the source
This will enable you to use public/private folders.
Cheers!
Thank you. I’ll try and let you know how that works for me.