Yes i would like to.
To explain a little better, if you don’t mind, let me go over my thought. I have a normal wind shader, basic, over the entire landscape. I have a BP with a trigger that i want to drag over the foliage to change the wind parameters only at the triggers location. So each individual clump of grass can be affected by the trigger instead of all foliage at once.
Thats what i want to figure out. Problem is i don’t know bp enough to get this working. This is literally the last piece of my shader. Pretty much if i finish this i can finish the rest no problem.