I want to change the collision response to a custom Object channel that I already set in the Collision project settings. I believe that I have to use SetCollisionResponseToChannel but not sure how to set the first parameter to the custom Object channel already set.
Look in your DefaultEngine.ini and somewhere near the end find the name of your custom channel in a line that looks like this: +DefaultChannelResponses=(Channel=ECC_GameTraceChannel1 …
this ECC_GameTraceChannel# is what you need to use.