Hi every one!
I’m struggling with the UE4 built in subtitles system which is not rendering them when I’m playing a cue (or WAV) inside a widget but only in the 3D world.
Do you know any methods or way using blueprints, widgets or c++ code in order to make them appear even when a widget is visible fullscreen?
Canvas widget controls Z order of its children:
So does the viewport:
I’ll admit that I’ve never used built-in subs so not sure whether the above combines well with them, or at all.
I tried this but the subtitles are always displayed behind the UMGs so this is not working (in 4.17).
see this tutorial to help you