I would like to know how to chamfer edges of mesh using shaders.
I know it could be done when i saw this person does it.
I’ve sent him messages but he doesn’t reply, if someone know how to do the same i will be very grateful.
Base on what he/she mentioned it should not be hard in theory, but i really don’t have any past experience with shaders, i would like any help.
I would like to bevel cube and cylinder edges