How to capture ndisplay?

Hi everyone!
I’m designing media facade or projection mapping content for exibition
I did succese nDisplay tutorial for ICVFX in realtime.
but i don’t know how to prerender the screen of nDisplay like movie render que or sequencer rendering. what i need is just video that can be play offline and can be projected on walls and floor

is there someone who can help me find the way?
thank you!

Hi Anonymous,

The following link is a solution on how to capture nDisplay using Media Capture:

How To Write nDisplay Viewports To Disk using Media Capture

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wow i should try! thank you so much!

how do you initiate the capture though?
Thanks

if you using UE5.1 now Movierender que support nDisplay capture you don’t have to use old method

Hi @Dahun_Song may i ask how you add nDisplay to the movierender queue ?

Hi! you can add ndisplay output setting from Movie Render Que

you can render every viewport but i don’t know how to render the whole Node’s screen

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thank you for the hint !

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great!

Hi there, thank you for your Tutorial. Unfortunately I have been unable to render a Node/VPort with an ICVFX overlay. Only the default view-point is rendered, is there a trick to this? Also when I select a Node/Vport that is just a icvfx feed Unreal just falls over…
I am however able to see the icvfx camera overlayed on my Ndisplay screen as normal live through my Ndisplay preview?

Any tips or help would be greatly appreciated! cheers