I use blender to build models, and I finally have my.models beinf UVd almost perfect. So they look good and no errors.
I do create a second UV for my lightmap…but…im not really sure whay im doing…
my models all have shadow errors…theyre just like…halfway missing and I guess its the lightmap.
anyone no how to explain to me how they should be laid out? Or a tutoial that would help me?