How to Build a Procedural Level out of Instances, Lego-Style (C++)?

You sound almost the same as me! Level transitions with procedural level generation This will give you some keywords to search around.

I looked at the various suggestions and from what I could find, run-time created environments do not play well with the streaming options. I decided to go with making my own system (basically a chunk loader), but it’s way too early to tell if that was a good plan or not. Good luck!