I am trying to translate this graph into C++, break the wheel rotator, make it and set it to forward vector and right vector.
You don’t to break things like vectors and rotators in c++.
In this example you can do something like:
FRotator newRot(0,0,WheelRotator.Z); newRot.GetForwardVector();
Thank You very very much, You Just solved my Problem )
Very clean and understandable Solution.
for me it works FRotator newRot(0, 0, ControlerRotation.Yaw); and if I put .Z it gives me an error, FRotator has no member .Z
Yes, i was away from UE - Yaw is correct.
Thank You for confirming it that Yaw is correct.