So I am trying to make a master material one that has an option to check if you want to use a single texture? if you want to turn on the vertex painting Red channel and another option for green and another for blue…is there a way to have these turn off when I dont use them? I have been trying to figure out how to do it with a static switch but I can’t seam to get it
try using the dynamic branch node, then you can use an alpha value to switch
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