How to blend animations with Alpha more then 1.f?

Can you blend between 2 animations in animation graph with value higher then 1.f?
So animation would be further then key?
Like if bone was in position 0.0f at animation A and 3.f in animation B and you can blend A and B with alpha=2.f so blender bone will be at position 6.f?
(Like shape keys where you can blend more then was baked.)

Hello! But you can get this result by doing Lerp and multiplying by 2 after… Lerp is 1 weighted to preserve convex properties…