Hey everyone!
I would like to create a Game by myself, although I’m an Artist with a basic understanding of Code and Blueprints and I need a hand
In games like Formular Fusion (Wipeout) or FAST MRX the vehicles are controlled by Anti-Gravity Physics.
I have no plan how to archive this kind of Physics in the Engine - I hope someone can explain major steps for creating such an Anti-Gravity Physic.
Thank you for all your answeres!