(1. c++),(2. c) ,(3. c++)
There are 3 c++ projects
Project #1 is project-dependent on #2.
No. 3 is set to make No. 1 project dependent.
There is a lib made in c++ and a lib made in c language.
And the lib made in c++ refers to the lib made in c language.
Finally I have a c++ dll created via that lib.
I want to use a dll file in Unreal Engine.
I looked through the Unreal Engine documentation and other blogs about using third-party libraries, but couldn’t find any part about this dependency.
I want you to tell me how to use the two dependent libs and dlls in making plugins.