How can I apply Morph Target, while my game is paused?
I found bunch of curves-related functions in AnimInstance.h, but it seems, that no one is doing that I need.
Hey @ChinChin, welcome to the forums!
Have you checked out the Morph Target Tutorial through the docs?
I think it should be possible by allowing the function to be called while the pause screen is enabled.
I hope this can help!