I noticed a lot of Unity games have this option, but all the Unreal Engine games I’ve tried so far, only allow you to change the graphics/sound settings once your start the game. Is it possible to have a settings window before the game starts?
You’re basically looking to make a launcher. You can make one up pretty quickly in Visual Studio. The settings would be saved to the config files and then it would launch the game EXE file.
Okay, thanks.
I found a tutorial on this forum that uses visual basic to create the launcher:
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/18447-tutorial-creating-an-external-game-launcher-settings-adjuster
Awesome, was going to say that Visual Basic is all you need to pull it off. That’s great that someone already made a tutorial for a launcher like that!