Hello all,
For our HPC framework, we are aiming to use Unreal Engine as data source for ML/AI algorithms. I am developing a framework to facilitate this in our institute. I wish to include synchronous training data into the UE PixelStreaming video in the form of RTP Header Extensions, many of which are already present in the UE video stream. So generally, it is not a question of going from no extensions to some extensions, but to just add one RTP header extension to the preset of UE. Does anyone know how to do this, ideally without having to alter the base functionality of the PixelStreaming plugin (even though I am ready to do so).
Best, Dirk