Does anyone know how to add post processing settings back into render target cubes based off of a volume in the world? I want to take some 360 stills and mimic what was done in the Hellblade 360 video breakdown but not from the player.
Does anyone know how to add post processing settings back into render target cubes based off of a volume in the world? I want to take some 360 stills and mimic what was done in the Hellblade 360 video breakdown but not from the player.