How to add particles to a static mesh

I’m trying to attach particles to a static mesh but I’m not sure if it can

What is stopping you from doing this:

Image from Gyazo

i need to do it here

You cannot do it here - that’s what actors are for. Best you can do with a static mesh is to add a socket and attach particles to a socket - but you still need to blueprint that attachement.

This very first course shows how to make a cool torch:

This bit:

ty so much !