How to add Material to Skeletal Mesh?

As I understand, it’s a silly question, but I have totally no idea about adding any Material to imported Skeletal Mesh. How to do that? What instruments I need to use? Maybe some parameters needed to be change in Blender?

It works the same as with meshes.

  1. create a material slot in blender
  2. create a uv map and texture your mesh
  3. import the mesh + texture
  4. create a material with the texture
  5. open the skeletal mesh editor (double click on the mesh in the content browser)
  6. on the left side you should see the material slots -> add your materials there :slight_smile:
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OK, I’ve figured it out - man who made imported model didn’t add any material in first place. Thats why no material change was able in the first place.