How to add Lumen GI to SceneCapture?

Lumen features are not rendering at SceneCapture2d at all. I can`t find how to enable them not only for regular cameras. SceneCapture components are indispensable for cinematic production in our studio and Lumen features can lever up our product quality.

I suppose, Lumen features are turned off by default for SceneCaptureComponent, somewhere in engine. And I can`t find any console commands to enable it.

So… How to add Lumen GI to SceneCapture?

Lumen doesn’t, support scene capture for the moment.

I know)

buuuuut…

ue4.24 officially had no RayTracing support for Scene Capture, but there was a way to turn it on. Half a year later this feature was enabled by default in ue4.25

Thats why I’m wondering: Is Lumen disabled for SceneCapture due to some limitations, or is it just turned off 'cause it’s still experimental?

Unfortunally i don’t know.

BUT
A) it’s seem legit that it will be turned on in a near future
B) a lot, A LOT of feature of lumen is missing, cause they simply work on the essential for the moment.