How to add fstring in the end of TEXT

FString test = “SM_Chair.SM_Chair”;
static ConstructorHelpers::FObjectFinder Mesh(TEXT(“/Game/StarterContent/Props/”));
towerMesh->SetStaticMesh(Mesh.Object);

How would i be able to add a path (test) that i want to the end of TEXT in object finder?

I think the following would do the trick:

FString test = "SM_Chair.SM_Chair";
FString fullPath = "/Game/StarterContent/Props/" + test;

static ConstructorHelpers::FObjectFinder<UStaticMesh> Mesh(*fullPath);

FObjectFinder expects a const TCHAR*, which you can get by dereferencing FString.