Hello,
I’m looking to build a JSON object that contains an array that I can serialize and write as a file / load it back into memory.
What is baffling me is there doesn’t seem to be a way to actually add values to a FJsonValueArray
in C++ which seems quite strange.
(I’ve tried .Add
, ->Add
, ->Append
, but all failing to compile.)
There doesn’t seem to be any way in the documentation to do this… (I’m using UE5.1)
Any help would be appreciated.
Thanks!