Ivan3z
(Ivan3z)
October 5, 2023, 12:44am
1
I was making a Blend Space and I’m missing two animations.
(Run left forward and Run right back).
I have seen in the documentation that animation mirrors can be made.
But i can’t find information about how to add animation mirrors to a Blend Space.
Does anyone know how to do this?
Thank you so much!!
Mind-Brain
(Mind-Brain)
October 5, 2023, 12:56am
2
Hey @Ivan3z !
So you really can’t add animation mirrors to a blend space that I know of. There was another thread a while back, I went ahead and found it for you. The problem is the mirror data is just that- data to be used at runtime, it’s not a separate animation file and there’s really not a way to export an animation from it.
Hey @DeCapital !
If you are looking for a separate animation file, then you are going to have to mirror the animation in whatever program you used to create it (blender, maya, etc.) and export it that way, as the method above is only a data table for use in the Animation blueprint.
I hope the above helps point you in the direction you are looking for!
1 Like
Ivan3z
(Ivan3z)
October 5, 2023, 1:00am
3
Thank you very much for the help @Mind-Brain
1 Like
system
(system)
Closed
November 4, 2023, 1:00am
4
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