I’m trying to alternate between two touch interfaces in multiplayer game, but only server is able to change the interface during gameplay. If client tries to fire up event ServerTouchInterfaceSelect, or TouchInterfaceSelect, nothing happens, but on server everything works.
To answer myself; it was because of Remove All Widgets fired during seamless travel. Client couldn’t enable touch interface anymore after that, but server still could.
Disabling all widgets removal fixed the problem.