How to access skinned mesh from skeletal mesh component

Hello BioFrost.in and thank you for posting.

In a similar post, Mhousse1247 provides a UE4 solution to obtain the socket itself.

Additionally, there is a hierarchy for the skeletal mesh component that may provide you a path on obtaining your skinned mesh Here is the API.

I hope the documentation and Mhousse1247’s solution provide adequate assistance.