How to access plugin Functions in my c++ file?

I have added the Simplex Noise plugin to my project which is available on github.
I also installed it and I can access its functions in my blueprints but I want to access them in my .cpp files.
What do I need to do in order to access these functions??

  • Add the module name “SimplexNoise” to your PublicDependencyModuleNames in your build.cs file
  • Add the #include “SimplexNoiseBPLibrary.h” to your cpp file
  • You should now be able to call the functions through USimplexNoiseBPLibrary::FunctionYouWantToUse()