I want to access this level blueprint from C++ to write code in there , how to do this if this is possible.
Thank You
I want to access this level blueprint from C++ to write code in there , how to do this if this is possible.
Thank You
You can create a cpp class derived from LevelScriptActor, and select it as parent class in your Level BP.
However, you won’t be able to so easily get references to level actors in c++ as you can in Level BP. So decide whether or not you really need to do level scripting in c++.