Hi there, I try to search around, but nothing works, Let me explain.
I Have a Widget, that i need to put the 3D model in there,
so im using SceneRenderComponent2D, If i use the “SceneColor(HDR) in RGB, Inv Opacity in A” Works i just need to Invert the Alpha , and Done. BUT
I need the Post Process Effect to work with, so i change to Final Color (LDR) in RGB, And, Now the Post Process Works! Great… Or was what i thought, now i have a Black Background, i try many ways around, but found Nothing that Works,
this is the right approach? has another way? is a setting i need to check? i dont know
Just to see what im talking about
this is not the solution, i try to put some Post Process Effect to test it, and it not work, you are using the SceneColor(HDR) in RGB, Inv Opacity in A , and it not work with post process, i need the Final Color, but with final color it render the backgrounds… and i dont want it