(how) Niagara - can i emit GPU particles - from CPU particles?

As the title asks - how can i emit GPU particles from CPU particles?

I tried the exmaple from example conten Niagara scene - where there are cpu particles emitting from cpu particles position.
When i chagne the emitted CPU particle to GPU - it stops emitting from corrcet position.

I assume that i need to connect the new GPU particle to the same as the CPU particles - but I tried opening the Recieve Location Event and the Sphere Location 001 - but i did not see(understand) what was wrong :slight_smile:

I created this effect few times in cascade - but im unsure what(how) it is possible with Niagara-

Thanks a lot for all replies :slight_smile: