Just a quick question about displaying a map. I have my game displayed as below.
As you can clearly see, I have a mini-map in the top left, and as you can see, you don’t get to see the whole area of the level. What I’d like to be able to do is say, for example, Press “M” and display a full overhead view of the level map. Now, I know of one way to do it by just loading up an image of each level, which of course would mean creating images of each level… and I have a LOT of them… and it just seems… inefficient. Would there be an easier way to do it? Like maybe if a button is pressed the viewpoint switches to another camera placed centrally above the level itself or something like that?
the only tutorials I’ve found involve blowing up the mini-map image, which as previously stated, doesn’t display the whole level as needed, or the previously stated Image of each map needing to be made and loaded in each time.
