Hi. I’m creating a room where I want to use for about 20 static lights, because the scene is happening in the night and I want to put some point lights only to see what’s in the room. I want to ask you, how many static lights can I use on a level? Will this affect performance? Because this is the only way I’ve found the make a darker scene and also to see what’s inside the room.
Thank you!
If you are using static lightning then it should be ok to use 20 light (You are precomputing it) but you will need to check how it works anyway.
As documentation says it’s efficient light:
Thank you for your answer. So if I have in one room 20 lights and my house is with 5 rooms? There will be 100 lights. Will be some performance there? All the lights are not casting shadows. It’s just the idea to see your path through the house.
Static lights do not affect performance as much as dynamic lights, as they only compute when you build the scene and do not constantly update if another component is moved as dynamic lights do (meaning they will leave shadows where there are not supposed to be shadows if your objects move). Nevertheless, they will extend the build time of your scene.
I would say that using 20 static lights should be fine.