I want to make a effect such like to move camera very fast and all of the objects in game being blurring.Does any easy way to make this?
You can easily set up a Post Process Volume, and set it to apply motion blur to your objects.
First, drag a post process volume into your level. You can make it as big as you need it to be, or if you would like it to cover the entire level, you can check the Unbound box in the volume’s details panel.
Finally, with your volume selected in the viewport, go into the Details panel and expand the Settings tab. Look for Motion Blur, and expand that tab as well. You will see 3 options that allow you to customize the amount of motion blur in your scene.
You can play with these settings in order to get your desired result. If you’d like to see a working example of Motion Blur, check out the Content Examples project available in the Learn tab of the Launcher.
Also, here is a link to some documentation on Motion Blur: 1.12 - Motion Blur | Unreal Engine Documentation
good thank u very much. does it suit in mobile (just sumgsong s6) in current time I haven’t built out android packaging envireonment, so i can’t test it
Here is the documentation for Mobile Post Processing: