How I would modify postprocess settings via blueprint?

I’m having trouble identifying how I would modify postprocess settings via blueprint; there is the ability to make post process settings, and break them via PostProcessSettings, but I am missing the ability to set, modify, or call the settings from blueprint.

What’s the scenario? In most cases you could use a post process volume with all the settings in it, and maybe toggle those in the level blueprint in extreme cases.

Ok, finally behind my computer. There is a Make Post Process and a Break Post Process, which means there should be some way to hooking it up to something. However, I currently have no idea how that is done… :frowning:

The idea was to enable post process fringe intensity when sprinting, and revert to a normal setting when sprint is on cool down. If I do a post process volume, it’ll affect all players within the volume, rather than just the individual.

Here is your answer:

Hi Havoc,
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
Thank you.

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