I was wondering if it’s even viable at all to use the water plugin in a game that’s meant to be sold on steam? Everywhere I look for what to use for water, everyone just recommends the water tool, but I wonder if they’re all just talking about making cinematics and if it’s not good to use in real games.
Does anyone have any idea how much of a load the water tool puts on the users PC if shipped inside of a game? I’m going to have the river in areas that also have lots of trees and foliage. If the water tool is viable, I need to know how many resources it consumes so I can optimize the trees and foliage around it to compensate for it.
If anyone knows more about the water plugin, please let me know.