New to rendering and trying to get some final details in such as falling leaves. Problem is whenever the rendering begins it doesn’t get to capture the leaves as the leaves has just been spawned and haven’t fallen to the desired spot yet. (Does that explanation make sense?) So I have been trying a few things on my own, to see if I could delay the render a few seconds, so that the leaves had time to get into place, but nothing so far has worked. The only current solution I have so far is to render those extra seconds in frames and cut it out later, but would be great to have an easier solution for future renders.
Particle systems generally have a “warmup” or “pre-roll” parameter that you can set to however long (virtually) you want them to warm up when they’re first shown.
Alright, so I am blind as a kite.
Under render settings-antialiasing-advanced one can warmup render and engine. I did like a 500 frame engine warmup and now the leaves are showing, no problem.