How do you setup a First Person game but still use the third person mesh for shadowing?

hello
you need to use 2 meshes one for First person view (hands and legs only) and other for the 3rd person view (one will be seen)
FirstPerson mesh inside blueprint → Component->Details Set Only Owner See (don’t forget to Disable collision)
3rdPerson mesh inside blueprint → Component->Details Set Owner No See (don’t forget to Enable collision)

i hop it help you. :slight_smile:
Best Regards