How do you make everything lit the same?

In my project I want everything to be lit. Which means no shadows, no different light levels and no darkness (just like standing bellow the sun but even in closed rooms).

Is there anyway to do so without putting ton of lights around the project?

Hey @Yuval63!

We have a thread for that here on the forums! Check it out and see if anything here helps solve your issue!

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You can use the diffuse channel for an unlit scene. You can lerp it with post process 0 to give the scene more of it’s original depth

Oh and in the post process material switch it to “before tone-mapping” otherwise it seems to shimmer (this means you can remove the add and plug in the diffuse directly)

Here is what it looks like before tone-mapping without the two added diffuse.

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