How do you get the info from all players in all players in multiplay?

Hi! I have a Pawn with a ‘name’ variable. Its set to replicate.

if I set the name of each player in the session,

I get the game state, then the players array, each player just can see the server players name and its own.

How can I get all the players names in al the players?

this only gives:

in server - server player name only

in clients - own name and server player name.

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I solved it…Its just create a function in PlayerState to be run on server.
This way is stored in the right way and all other users can see.