How do you export an InstancedFoliageActor to FBX?

The export selected and export all options exclude the foliage actor when I bring the FBX into maya. When I choose to export it as an .obj it only exports a single object in the InstancedFoliageActor. Is there a way to convert the foliage actor into a static mesh before I export it or is there some other process I’m unaware of?