I’ve been trying to use a plane, an instance material, and some offsets to give the illusion of parallax stars, however I’ve been frustrated with failure. Now I’m considering using Niagara to simply spawn particles around the player at different positions on the Z axis for each particle effect component I use. I need it to move the stars in the opposite direction the player ship is moving.
Bump Offset Node | 5-Minute Materials [UE4] - YouTube have you tried bump offsets?
No I haven’t, I’ll watch the video and give it a try. Thanks!