I’m a beginner to UE and would be very thankful if somebody can help me. I try to do a simple thing. In the game I have a stone (namned “bumling”). If a roll the stone (bumling) in a pit a want it to be teleported back to another point (dest location). Please have a look on my picture.
It would be easier to help if you told us what is not working.
Put a Branch after the teleport and use the ReturnValue to PrintText and check whether the Teleport operation was successful.
There might be blocking geometry at the destination, or the Event is not triggering at all because the collision is not set up. Can you interact with the Bumling actor at all?