Hello,
I have a base class called ItemBase, I’d like to create another class called ItemWeapon that inherits from ItemBase. I do the usual by adding the code through the editor File/Add Code to Project, selecting ItemBase as parent class, open VS2013 to edit it, but when I want to compile it, it throws some errors, without adding any new code.
The compiler says AItemBase is not defined when it definitely is or I wouldn’t have been able to select it as a parent class.
If necessary I’ll post the other errors of the compiler, but as it has to be an error not related to code I think it won’t be needed.
Am I doing somethin wrong?
In short, this is what I want to do:
ItemBase, parent is Actor
ItemWeapon, parent is ItemBase ← this doesn’t work.