How do I run the Widget Gallery?

I’m trying to learn Slate to create an dedicated editor subwindow to manage some proprietary stuff for my plugin.

I would like to debug step through the Widget Gallery module to try and figure stuff out. But I just can’t figure out how to create the gallery in the first place! Anyone knows how?

Thanks!

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+1. I would also like to know how to run and see the Widget Gallery. :slight_smile:

Thanks! Managed to hook into what I wanted through the Test Suite.

You can either build and run the SlateViewer app, or you can go to Window → Developer Tools → Debug Tools → Test Suite from within the editor. Both show the same thing, and include a tab containing the Widget Gallery.

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Thank you Jamie! Widget Gallery looks awesome!

does this no longer exist?

Because a lot of widget / style information was hardcoded in UE4, this tool is no longer a part of UE5. You can still build the WidgetGallery from the UE5 github as it still exists, but will need to be built and run separately from unreal!

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