I’m trying to learn Slate to create an dedicated editor subwindow to manage some proprietary stuff for my plugin.
I would like to debug step through the Widget Gallery module to try and figure stuff out. But I just can’t figure out how to create the gallery in the first place! Anyone knows how?
You can either build and run the SlateViewer app, or you can go to Window → Developer Tools → Debug Tools → Test Suite from within the editor. Both show the same thing, and include a tab containing the Widget Gallery.
Because a lot of widget / style information was hardcoded in UE4, this tool is no longer a part of UE5. You can still build the WidgetGallery from the UE5 github as it still exists, but will need to be built and run separately from unreal!