How do I resave map FoliageInstancedStaticMeshComponent

I get this warning in the log. I re-saved everything related to the foliage spawner. I am using a Procedural Foliage Spawner with Hilltree_02, Hilltree_Tall_02 and Bog_Myrtle_01 from the KiteDemo. I’m using 4.12.3 release with a c++ project. It is just a warning and everything seems to run OK. I am trying to clean any warnings or errors I see in the log.

LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map FoliageInstancedStaticMeshComponent /Game/Sarlack/Levels/01_Level01.01_Level01:PersistentLevel.InstancedFoliageActor_2.FoliageInstancedStaticMeshComponent_0.
LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map FoliageInstancedStaticMeshComponent /Game/Sarlack/Levels/01_Level01.01_Level01:PersistentLevel.InstancedFoliageActor_2.FoliageInstancedStaticMeshComponent_1.
LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map FoliageInstancedStaticMeshComponent /Game/Sarlack/Levels/01_Level01.01_Level01:PersistentLevel.InstancedFoliageActor_2.FoliageInstancedStaticMeshComponent_2.

Hi did you ever get a solution for your problem as I’m having it too?

Any progress so far. Having the same problem here :wink:

having the same problem… Really need to fix it. if someone knows the solution… don’t be lazy and write it down here please.Mine looks like this

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.09-15.57.32:462][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_0.

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.09-15.57.32:481][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_1.

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.10.09-15.57.32:496][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_2.