How do I render control rig controllers through sequencer?

Hello I’m doing a rigging showcase for a friend which I’m lighting through UE.
I’m having difficulty finding resources on how I can override for the control rig’s controllers to be visible in the sequencer.
As an example see the image below.

Your help will be greatly appreciated!
image

Not a true solution, but you could always fake it by just making your own geometries to roughly match the controller shapes, and then either parent them or make them part of the mesh.

Okay I’ll try this out. Thank you so much for your suggestion.